Whereabout

How Atlas guesses

Atlas is the AI you play against. Nobody has told it where any of these photos were taken. It reads each one with CLIP, a model trained to match pictures with descriptions, and narrows the whole planet down to one city in three steps.

  1. 1

    Read the photo

    CLIP turns the photo into a long list of numbers that captures what is in it: the light, the plants, the roofs, the road markings. Descriptions in words get turned into numbers the same way, so a photo and a sentence can be compared directly.

  2. 2

    Pick a country

    Atlas compares the photo with sentences like “a photo taken in Peru” for every country, in three phrasings averaged together, and turns the matches into probabilities that add up to 100%.

  3. 3

    Pick a city

    In its three most likely countries, Atlas compares the photo with “a photo taken in Cusco, Peru” for each country's 40 largest cities. Its guess is the city with the highest chance overall: how likely the country is, times how likely the city is within it.

The clues you see after each round, like “Snow and ice” or “No buildings”, come from the same trick: Atlas compares the photo with a few descriptions of the scene and only shows a clue when one clearly wins.

Where Atlas looks

CLIP only ever sees a square from the middle of each photo. To find out which parts of that square Atlas relies on, it is split into a 7×7 grid and Atlas guesses again with one cell greyed out at a time. Where hiding a cell makes Atlas much less sure of its country, that cell glows. It takes about fifty extra looks per photo, so it runs once, offline, alongside the guesses.

A glowing map is only worth something if it is true, so it is tested. Hiding the 5 cells that glow brightest cut Atlas's confidence in its country by 60% on average; hiding 5 random cells cut it by 31%. The bright cells mattered more on 89% of the 88 photos.

How often it gets it right

Every system below played the same 88 photos, in a run on October 15, 2026. Two models were compared, each with and without the city step, against two simple baselines. The most accurate one became the Atlas in the game.

How close each system got, on the same 88 photos
SystemWithin 25 kmWithin 750 kmRight countryMedian errorAverage points
Random city0.0%1.1%2.3%7,836 km7,081 km to 8,722 km268
Best constant guess1.1%3.4%2.3%6,470 km4,468 km to 7,355 km591
CLIP ViT-B/32 (LAION-2B), country only5.7%28.4%30.7%2,590 km1,833 km to 3,963 km1,645
CLIP ViT-B/32 (LAION-2B), country then city9.1%27.3%27.3%2,593 km1,633 km to 4,098 km1,739
CLIP ViT-B/32 (OpenAI), country only3.4%22.7%20.4%2,936 km1,777 km to 4,171 km1,520
CLIP ViT-B/32 (OpenAI), country then cityPocket Atlas, which runs in your browser5.7%19.3%15.9%3,426 km2,047 km to 4,566 km1,428
CLIP ViT-L/14 (OpenAI), country only6.8%42.0%43.2%1,156 km701 km to 2,823 km2,149
CLIP ViT-L/14 (OpenAI), country then cityThe Atlas you play against13.6%43.2%42.0%949 km649 km to 2,835 km2,359

Median error has a 95% confidence interval under it. Average points use the game's scoring, where a perfect guess is worth 5,000.

Where Atlas struggles

Atlas's median error on the game's 88 photos, split by the continent each photo was really taken on. Some continents have only a handful of photos, so treat the small groups as hints, not verdicts.

Atlas is closest in Oceania (166 km) and furthest off in South America (7,075 km).

Oceania: median error 166 km over 5 photos; right country 80%Oceania5 photos · country 80%166 kmNorth America: median error 272 km over 16 photos; right country 75%North America16 photos · country 75%272 kmAsia: median error 717 km over 25 photos; right country 52%Asia25 photos · country 52%717 kmEurope: median error 1,481 km over 25 photos; right country 16%Europe25 photos · country 16%1,481 kmAfrica: median error 3,396 km over 9 photos; right country 44%Africa9 photos · country 44%3,396 kmSouth America: median error 7,075 km over 8 photos; right country 0%South America8 photos · country 0%7,075 km
ContinentPhotosMedian errorRight country
Oceania5166 km80%
North America16272 km75%
Asia25717 km52%
Europe251,481 km16%
Africa93,396 km44%
South America87,075 km0%

Its best guesses

And its worst

These are the clearest view of what a zero-shot model gets wrong, and the first thing a trained Atlas has to fix.

Choosing the photos

A good round needs an outdoor photo of a place, with no faces and no sign that simply names the town. To grow the game past hand-picked photos, CLIP screens each candidate first: it scores how much a picture looks like people, an interior, readable text or not-a-photo at all, and turns it away if any score is too high. The bar is set so the hand-reviewed game photos get through (88 of 88 do), then tested on images that should be turned away.

How many unwanted images the photo screen catches
Should be turned away forCaught for that reasonCaught for any reason
People in the shot10 of 1210 of 12
Text that names the place12 of 1212 of 12
Indoor scenes12 of 1212 of 12
Not a photo (maps, art, screenshots)9 of 1211 of 12

The test images come from Wikimedia Commons categories, not from a person checking each one, so a few may be labelled wrong. It catches most people, text, indoor scenes and non-photos already.

Read these numbers carefully

Play today's fiveTest Atlas on your photoCode, data and results on GitHub